← Weber's Mythic+ Guide

Meta report

Midnight Season 2 · timed keys only · data pulled 16 Oct 2026, 12:14 UTC · source: Raider.IO

+24highest key timedDen of Nalorakk
960runs analysed8 dungeons
0:00closest callDen of Nalorakk

Best group comps

+23269× timedin 8 dungeons
Blood Death KnightSan'laynAssassination RogueDeathstalkerElemental ShamanFarseerArms WarriorSlayerHoly PaladinLightsmith
+23158× timedin 8 dungeons
Blood Death KnightSan'laynArcane MageElemental ShamanFarseerArms WarriorSlayerHoly PaladinLightsmith
+24131× timedin 8 dungeons
Blood Death KnightSan'laynSubtlety RogueElemental ShamanFarseerArms WarriorSlayerHoly PaladinLightsmith
+2356× timedin 8 dungeons
Guardian DruidElune's ChosenAssassination RogueElemental ShamanFarseerArms WarriorSlayerHoly PaladinHerald of the Sun
+2326× timedin 8 dungeons
Guardian DruidElune's ChosenRetribution PaladinHerald of the SunAssassination RogueFateboundArms WarriorSlayerRestoration ShamanTotemic

By dungeon — highest key first

+24Den of Nalorakk32:00 / 32:000:00 to spare

Groups that timed the highest keys

+249× timed
Blood Death KnightSan'laynSubtlety RogueElemental ShamanFarseerArms WarriorSlayerHoly PaladinLightsmith
+2331× timed
Blood Death KnightSan'laynAssassination RogueFateboundElemental ShamanFarseerArms WarriorSlayerHoly PaladinHerald of the Sun
+2319× timed
Blood Death KnightSan'laynArcane MageSunfuryElemental ShamanFarseerArms WarriorSlayerHoly PaladinLightsmith

Specs in the top runs — by role

Tanks
Blood Death KnightSan'layn+24
Guardian DruidElune's Chosen+23
Vengeance Demon HunterAnnihilator+22
Protection PaladinLightsmith+22
DPS
Elemental ShamanFarseer+24
Arms WarriorSlayer+24
Subtlety RogueDeathstalker+24
Assassination RogueDeathstalker+23
Arcane MageSunfury+23
Retribution PaladinHerald of the Sun+23
Healers
Holy PaladinLightsmith+24
Restoration ShamanTotemic+23
Preservation EvokerFlameshaper+22

What this is. For every dungeon: the highest key that was actually timed, the clear time against the limit, and the full groups that did it — all five slots at once, down to the hero talent.

What this is not. This is the top of the ladder, not what the average group plays. Counts are player slots in the runs listed here, so the same person appears once per dungeon they show up in. If you want popularity across every key played, Raider.IO's own stats cover that with a far larger sample, and their Talent Builds tool goes deeper on individual loadouts.

About “All regions”. That is Raider.IO's worldwide ladder, not the five regional ladders added together. The strongest region therefore fills most of it. Pick a region in the dropdown to see that region on its own.

All run data comes from Raider.IO. Hero talent names come from Blizzard's own TraitSubTree table.